Category Archives: Mono

Unity3D and MDriven

This article was moved to MDriven Wiki – Unity 3D and MDriven Unity3D use Mono – and Mono builds do not really follow the usual .net versioning with 2.0,3.5 etc… There is a special .net Framework edition you must use. … Continue reading

Posted in MDrivenDesigner, Mono, UML, Unity3D, VisualStudio | Tagged , , | Leave a comment


This article was moved to MDriven Wiki – MonoAndroid I really love MonoAndroid! I got an email from Joseph Hill at Xamarin – asking if we had tested ECO in this environment – I replied that we had glanced at … Continue reading

Posted in Mono, WCF | 2 Comments

Smart phones and Model driven development

Sales: ECO is a model driven framework that helps you construct complex and detailed software as fast as you can think – with high maintainability and only “think-bugs” no “code-bugs”. Client: Cool. Sales: ECO also helps you to persist your … Continue reading

Posted in CO-Unique, Mono, VisualStudio, WindowsPhone | 2 Comments