Monthly Archives: July 2016

QR-Code to drive a workflow in any MDriven turnkey app

This article was moved to MDriven Wiki – QR-Code to drive a workflow in any MDriven turnkey app QR-Codes can hold urls and as such they are a great binder between the outside world and your information system. Imagine a … Continue reading

Posted in MDrivenTurnkey | Tagged , , | 1 Comment

Calling your own c# .net things from Turnkey–server side

This article was moved to MDriven Wiki – Calling your own c# .net things from Turnkey–server side As MDriven Turnkey works on your defined model and information you will have access to everything you need – until you don’t. For … Continue reading

Posted in MDrivenTurnkey | Tagged , , | 1 Comment

Unity3D and MDriven

This article was moved to MDriven Wiki – Unity 3D and MDriven Unity3D use Mono – and Mono builds do not really follow the usual .net versioning with 2.0,3.5 etc… There is a special .net Framework edition you must use. … Continue reading

Posted in MDrivenDesigner, Mono, UML, Unity3D, VisualStudio | Tagged , , | Leave a comment